Vehicle Showcase (Modification)

The vehicle showcase is a set of *.jpg images contained in vehicle.ar/jpg/.

A basic vehicle showcase consists of two images. The vehicle desciption (vehicle_ulck.jpg) and the actual vehicle showcase (vehicle_show.jpg). These files are non-essential however, rather than excluding the images a better idea would be to include 1x1 pixel black *.jpg images to prevent game crashes.

Vehicle_ulck.jpg
A well formed vehicle_ulck.jpg should be 219 pixels wide and 69 pixels tall (219x69). Even if this file is not included in a vehicle.ar, it cannot cause the game to crash, and will simply be left blank, a black space.

In default game vehicles, the vehicle_ulck.jpg consists of a general overview on vehicle characteristics, in written text. In user made addon vehicles, the content is usually a selection or combination of author information (name/website/etc) or vehicle information, keeping in-line with game content.

"Vehicle_ulck.jpg" should be named "basename_ulck.jpg" where basename is obviously the vehicle's basename, as referenced in vehicle.ar/tune/vehicle.info. For example vpbullet_ulck.jpg, when the basename vpbullet.

Vehicle_show.jpg
A correctly sized vehicle_show.jpg file should be 640 pixels wide and 480 pixels tall (640x480). This file isn't very important. It can be skipped, however if not present when the "Vehiccle Showase" button is clicked, it will cause the game to crash.

The vehicle_show.jpg image normally contains an image similarly styled to the default MM2 menu, and contains factual information about the vehicle, such as BHP and weight figures, as well as a real life representation of the vehicle.

"Vehicle_show.jpg" should be named "basename_show.jpg" where basename is obviously the vehicle's basename, as referenced in vehicle.ar/tune/vehicle.info. For example vpbullet_show.jpg, when the basename vpbullet.

Placeholder
For locked paintjob & vehicles (lck).